| The Sandpiper
Joe Granese
July 2006
USA
Gaming is a family tradition in the making and a perfect
pastime for that odd rainy day that finds everyone hanging
around the home looking for a little fun. To help enhance
that priceless experience, I come up with a few games
perfectly suited to the family that plays together.
Choosing
a proper contest can be difficult, especially when younger
children are a part of the mix. Games clever enough to
hold the attention of older players are sometimes too
difficult for the newbies. Kiddie games may be fun for
the youngsters, but can send adults scrambling to the
TV in a single bound.
Out of the Box has solved that
problem with Aaron Weissblum’s
Cloud 9, a fun and fantastic game of balloons and clouds
easy enough for the beginner while possessing an evil
side that can addict even the most sophisticated board
gamer.
The premise is deceptively simple. Players, lead
by the dealer, simply ride a hot air balloon into the
clouds. The higher they go, the more points they collect.
Once somebody reaches 50 points, the round is over and
a winner is declared. Like life itself, however, it is
the journey, not the destination that holds the real
fun.
Everybody
gets into the balloon to begin the game. The starting
player gets to manipulate the dice and cards that control
the action. These tasks are easy enough for young players
to accomplish. The outcome of special dice rolls determines
what player cards are required to advance.
As the game progresses, the player in control
manages the flight. That play impacts the route of the
balloon, requiring competitors to decide whether to stay
on and accumulate more points, or to play it safe and
jump off. Cloud 9 is easy to learn and play, but insidious
as well. Best of all, it is easily within the ability
of neophyte gamers. A true family game, Cloud 9 can keep
the entire unit laughing until well past bedtime.
Back to Cloud
9 Reviews page |